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PokerRota library

The vocabulary for better decisions.

Short definitions, practical context and a flashcard mode for pressure-free review.

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01Foundations

Blinds

Forced bets posted before the cards: the small blind and big blind.

In practice

They create an initial pot and move the action forward each orbit.

02Foundations

Button (BTN)

The marker showing the dealer position; it moves one seat after every hand.

In practice

Postflop, the BTN usually acts last and receives more information.

03Foundations

Position

The order in which a player acts relative to the opponents.

In practice

Acting later lets you observe decisions before choosing your action.

04Foundations

Check

Continue without betting when nobody has bet on this street.

In practice

If everyone checks, the hand moves to the next street with no new chips in the pot.

05Foundations

Bet

Put in the first wager on a street.

In practice

Betting 1/3 pot on the flop makes opponents call, raise or fold.

06Foundations

Call

Match the current bet to stay in the hand.

In practice

Against a bet of 20, calling costs 20 chips.

07Foundations

Raise

Increase the current bet; the minimum raise is at least the last full raise.

In practice

Against a bet of 20, raising to 60 is a raise of 40.

08Foundations

Fold

Give up the hand and the chips already in the pot.

In practice

Folding 7-2 before the flop costs only the chips already put in.

09Foundations

All-in

Bet every remaining chip. A player who cannot cover a bet may go all-in for less and contests only the part they matched.

In practice

With 8 BB, a preflop all-in is the typical push/fold play.

10Foundations

Pot

All chips bet in a hand. All-ins of different sizes create a main pot and side pots.

In practice

The showdown winner takes the pot they are eligible for; ties split it.

11Foundations

Stack

The chips a player has in front of them. In tournaments it is measured in big blinds (BB).

In practice

A 12,000 stack at 300/600 blinds is 20 BB.

12Foundations

Street

Each betting round: preflop, flop, turn and river.

In practice

The table shows the current street; on the river all five community cards are out.

13Foundations

Board

The face-up cards in the middle that every player can use.

In practice

On a board with three spades, a single suit can complete a flush.

14Foundations

Effective stack

The smallest stack among the players still involved in a hand.

In practice

If you have 60 BB and an opponent has 25 BB, only 25 BB from each side is at risk.

15Strategy

Range

The set of hands a player can plausibly hold in a situation.

In practice

Analysis compares groups of possible hands instead of guessing one exact holding.

16Strategy

Equity

The estimated share of the pot a hand wins on average against a range.

In practice

Forty percent equity does not mean winning this hand; it describes an average across many outcomes.

17Strategy

Pot odds

The relationship between the cost of a call and the pot size after calling.

In practice

Calling 25 for a final pot of 125 requires about 20% immediate equity.

18Strategy

Continuation bet (c-bet)

A bet made by the previous street's aggressor when action reaches the next street.

In practice

A c-bet is not automatic: texture, ranges and position still matter.

19Tournaments

Ante

An additional forced contribution that increases the pot before cards are dealt.

In practice

With an ante, more value starts in the pot and ranges may change.

20Tournaments

Bubble

The stage immediately before the paid places in a tournament.

In practice

Stacks and the payout structure can change the relative value of risk at this stage.

21Tournaments

ICM

A model estimating the relative monetary value of tournament stacks from the payout structure.

In practice

It explains why losing chips can cost more than gaining the same number adds.

22Tournaments

Push/fold

A short-stack strategy where the only preflop choice is to move all-in (push) or give up the hand (fold).

In practice

At 8 BB a small raise that folds to a shove wastes chips; push or fold keeps the decision simple.

23Tournaments

Big blind ante

A format where the big blind player posts the ante for the whole table, usually equal to 1 BB.

In practice

With a BB ante the starting pot grows from 1.5 BB to 2.5 BB, so more hands are worth shoving.

24Tournaments

Blind level

A fixed period of a tournament during which the blinds (and the ante, if any) stay the same.

In practice

With 20-minute levels, the blinds rise every 20 minutes of play, with breaks set by the clock.

25Tournaments

Average stack

Total chips in play divided by the players remaining: starting stack × players at the start ÷ players remaining.

In practice

With 10 players starting on 10,000 chips and 4 left, the average stack is 25,000.

26Tournaments

Chip EV

Expected value measured in chips, without converting chips into prize money.

In practice

A shove can be +0.3 BB in chip EV and still be questionable near the bubble, where ICM matters more.

27Tournaments

Freeroll

A tournament with no buy-in. PokerRota freerolls use virtual chips and have no cash prizes.

In practice

It is a way to practise action order and tournament pace without risk.

28Tournaments

Satellite

A tournament whose main prize is entry into another event.

In practice

Its payout structure often values survival differently from a standard MTT.

29Tournaments

Buy-in

The amount paid to enter a tournament, often shown together with the room's fee.

In practice

In a €50 + €5 event, €50 goes to the prize pool and €5 is the fee.

30Tournaments

Re-entry

A new paid entry into the same tournament after being eliminated, within the allowed period.

In practice

Each re-entry is an extra cost and counts towards the total invested in that tournament.

31Tournaments

ROI

Return on investment: net result divided by the total paid in entries.

In practice

Paying €110 and receiving €180 is a €70 result and an ROI of about 64% — on a tiny sample.

32Tournaments

ITM (in the money)

Finishing a tournament in a paid position.

In practice

The ITM rate shows how often you cashed, not how much you won.

33Live poker

Live tournament

A tournament played in person at a card room or casino, with physical chips and cards.

In practice

Each live tournament's times and buy-in are published by the casino or organiser.

34Live poker

Festival / stop

A series of several tournaments at the same casino over a few days, often with a main event.

In practice

At a multi-day stop, every tournament has its own start time and buy-in.

35Tournaments

Freezeout

A tournament with no re-entry or rebuy: once you lose your chips, you are out.

In practice

In a freezeout the total cost is known up front: buy-in plus fee.

36Tournaments

Rebuy

Buying more chips during the allowed period, usually when your stack falls below a set amount.

In practice

Every rebuy raises the total cost of the tournament and should be recorded.

37Tournaments

Late registration

The period after a tournament starts during which you can still enter.

In practice

The organiser sets how long late registration lasts, and it can change.

38Tournaments

Guaranteed prize pool

The minimum prize pool the organiser commits to pay, even with few entries.

In practice

A guarantee is the organiser's commitment, not a promise of winnings for players.

39Live poker

Waiting list

A queue to get into a tournament or table when all seats are taken.

In practice

Being on the waiting list does not guarantee a seat; confirm on site.

40Responsible play

Calendar reminder

An alert set in your own calendar (Google, Apple, Outlook…) before an event.

In practice

Reminders in an .ics file are shown by your calendar app, according to its settings.

41Live poker

Muck

The area for discarded cards; also the act of folding without showing.

In practice

Protect your cards and confirm your decision before pushing them into the muck.

42Live poker

String bet

An attempt to place chips for one bet using multiple undeclared motions.

In practice

It may be ruled only a call; announce the amount clearly and confirm house rules.

43Live poker

One-chip rule

Placing one oversized chip without a verbal declaration may be interpreted as a call.

In practice

Application varies; announce raise and the amount before moving the chip.

44Live poker

Floor

The official who rules on procedures and disputes in a poker room.

In practice

If there is uncertainty or a dispute, ask the dealer to call the floor before continuing.

45Responsible play

Session limit

The maximum time and budget set before starting.

In practice

The limit should exist before the first hand and should not rise to recover losses.

46Responsible play

Cooling-off period

A voluntary temporary break from access to or participation in gambling.

In practice

A break creates distance when play stops feeling enjoyable or controlled.

47Responsible play

Self-exclusion

A formal mechanism for blocking your own access to gambling for a chosen period.

In practice

Details depend on jurisdiction and operator; always consult the relevant official source.

48Responsible play

Scheduled break

A planned stop to leave the table and check physical and emotional state.

In practice

The break happens by the clock, not only after a difficult hand.

49Responsible play

Bankroll

Money set aside only for playing, separate from everyday spending.

In practice

Recording every session shows what you put in and got back; it does not guarantee future results.

50Responsible play

Drawdown

How far the bankroll has fallen from the highest value it reached.

In practice

A drawdown describes past swings; it does not tell you what happens next.

Live rules and protection tools can vary. Always confirm with the venue, operator or relevant official source.